XYZmaker tutorial – Airplane part 2

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Create a Hexagonal Prism and in the Properties window change the dimensions to X: 26,Y: 18,Z: 20 mm and position to X: 0,Y: -35,Z: 38. Call this part windshield.

 

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Select the windshield and click on the Clone button; in the Properties window change the dimensions to X: 23,Y: 15,Z: 30 mm. Call this part the cutting part.

 

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Select the windshield and click on the Hole button, then select cutting part and click on the Hole button again.

 

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Create a cube, then in the Properties window adjust the dimensions to X: 30,Y: 20,Z: 40 mm and position to X: 0,Y: -25,Z: 35. Call this part cutting part.

 

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Select the windshield and click on the Hole button, then select the cutting part and click on the Hole button again.

 

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Select the windshield and click on the arrow above the Y-axis, move the mouse down to rotate the part 315°

 

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Create a cube, then in the Properties window change the dimensions to X: 35,Y: 20,Z: 20 mm and position to X: 0,Y: -24,Z: 40. Call this part the cutting part.

 

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Select the wind shield and click on the Hole button, then click on the cutting part and click on Hole again.

 

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Move the windshield along the Y axis to bring it closer to the cockpit.

 

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Drag a window around all the parts in the modeling grid and click on the Group button. The airplane body is now complete.

 

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Select the Airplane body and move it out of the way along the X axis.

 

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