XYZmaker tutorial – Airplane part 1

XYZmaker_biplane_tutorial_img001 XYZmaker_biplane_tutorial_img002 XYZmaker_biplane_tutorial_img003 Go to the Geometric figures library and create a paraboloid. Rotate the part 270 ° along the X-axis, and in the Properties window change the dimensions to X: 40,Y: 120,Z: 40 mm and position to X: 0,Y: 0,Z: 20. This part will be called the plane body.

Tip: For instructions on rotating objects refer to the beginner tutorials.

  XYZmaker_biplane_tutorial_img004 XYZmaker_biplane_tutorial_img005 XYZmaker_biplane_tutorial_img006 Make a Capsule from the Geometric figures library, and rotate it 90° along the X-axis. In the Properties window change its dimensions to X: 40,Y: 30,Z: 40 mm and position to X: 0,Y: -70,Z: 20. This will be called the engine.   XYZmaker_biplane_tutorial_img007 XYZmaker_biplane_tutorial_img008 XYZmaker_biplane_tutorial_img009 Create a Cylinder and rotate it 90° along the X-axis. In the Properties window change the dimensions to X: 30,Y: 20,Z: 30 mm and adjust the position to X: 0,Y: -80,Z: 20. This will be called the cutting part.   XYZmaker_biplane_tutorial_img010 XYZmaker_biplane_tutorial_img011 XYZmaker_biplane_tutorial_img012 Select the engine and click on Hole, then click on the cutting part and click Hole again to cut a hole in the engine.   XYZmaker_biplane_tutorial_img013 XYZmaker_biplane_tutorial_img014 XYZmaker_biplane_tutorial_img015 Create a Capsule and rotate it 90° along the X-axis. In the Properties window change the part dimensions to X: 25,Y: 20,Z: 50 mm and adjust its position to X: 0,Y: -75,Z: 20. This part will be called the engine structure.   XYZmaker_biplane_tutorial_img016 XYZmaker_biplane_tutorial_img017 Create a Cube and in the Properties window change the dimensions to X: 2,Y: 15,Z: 35 mm and the position to X: 0,Y: -73,Z: 20. This is in preparation for adding more details to the engine.   XYZmaker_biplane_tutorial_img018 XYZmaker_biplane_tutorial_img019 XYZmaker_biplane_tutorial_img020 Select the cube you just created and click on the Clone button to duplicate the part. Next, click on the arrow above the Z-axis and move the mouse down to rotate the cube 30° along the Y-axis.   XYZmaker_biplane_tutorial_img021 XYZmaker_biplane_tutorial_img022 XYZmaker_biplane_tutorial_img023 XYZmaker_biplane_tutorial_img024 Continue cloning the cube and rotate each new part by 30° each time until you have a ring of parts around the engine.   XYZmaker_biplane_tutorial_img025 XYZmaker_biplane_tutorial_img026 XYZmaker_biplane_tutorial_img027 Create a half sphere, and rotate it 90° along the X-axis, in the Properties window change the dimensions to X: 15,Y: 8,Z: 15 mm and its position to X: 0,Y: -87,Z: 20. This part will be called the propeller center.   XYZmaker_biplane_tutorial_img028 XYZmaker_biplane_tutorial_img029 Create a sphere and in the Properties window change the dimensions to X: 40,Y: 3,Z: 12 mm and its position to X: 24,Y: -86,Z: 20. This part will be called the right propeller blade.   XYZmaker_biplane_tutorial_img030 XYZmaker_biplane_tutorial_img031 Select the right propeller blade then click the Clone button, and adjust the new part’s X position to -24.   XYZmaker_biplane_tutorial_img032 XYZmaker_biplane_tutorial_img033 Select the right propeller blade, click on the arrow above the Y axis, and move the mouse to rotate the part 345°.   XYZmaker_biplane_tutorial_img034 XYZmaker_biplane_tutorial_img035 Select the left propeller blade, click on the arrow above the Y axis, and move the mouse to rotate the part 15°.   XYZmaker_biplane_tutorial_img036 XYZmaker_biplane_tutorial_img037 Create a cylinder and in the Properties window, change its dimensions to X: 23,Y: 30,Z: 20 mm, and position to X: 0,Y: -24,Z: 30.   XYZmaker_biplane_tutorial_img038 XYZmaker_biplane_tutorial_img039 XYZmaker_biplane_tutorial_img040 To create a cockpit, select the plane body and click on the Hole button, then select the cylinder you just created and click the Hole button again.  

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