XYZmaker tutorial – Airplane part 5

XYZmaker_biplane_tutorial_img147 XYZmaker_biplane_tutorial_img148 Next to make a tail wing, create an Egg and in the Properties window change the dimensions to X: 4,Y: 34,Z: 38mm and position to X: 0,Y: 46,Z: 36. This part will be called the vertical tail wing.   XYZmaker_biplane_tutorial_img149 XYZmaker_biplane_tutorial_img150 Select the vertical tail wing then click and drag the arrow above the Y axis until you rotate the part 340°.   XYZmaker_biplane_tutorial_img151 XYZmaker_biplane_tutorial_img152 XYZmaker_biplane_tutorial_img153 You can use the vertical tail wing to create the horizontal tail wing. Select the vertical tail wing and click on the Clone button, then click and drag the arrow above the Z axis and rotate the part 90°. This will be called horizontal tail wing.   XYZmaker_biplane_tutorial_img154 With the horizontal tail wing selected, change the position to X: 18,Y: 42,Z: 24 in the Properties window.   XYZmaker_biplane_tutorial_img155 XYZmaker_biplane_tutorial_img156 Select the horizontal tail wing and click on the Mirror button. In the Mirror Properties window click on the left button to mirror the other side of the horizontal tail wing.   XYZmaker_biplane_tutorial_img157 XYZmaker_biplane_tutorial_img158 Select the mirrored horizontal tail wing and change its X position to -18.   XYZmaker_biplane_tutorial_img159 XYZmaker_biplane_tutorial_img160 Drag select all the parts you have made so far and click on the Group button. Call this the plane main body.   XYZmaker_biplane_tutorial_img161 XYZmaker_biplane_tutorial_img162 Select plane main body and click and drag the arrow above the Y axis to rotate the part 350°.   XYZmaker_biplane_tutorial_img163 Next, select the Z axis line in the center of the control orb and move the plan main body up out of the way.   XYZmaker_biplane_tutorial_img164 XYZmaker_biplane_tutorial_img165 XYZmaker_biplane_tutorial_img166 Prepare to make the plane’s wheels, create a Torus from the quick access menu and rotate it 90° along the Y axis. In the Properties window change the dimensions to X: 10,Y: 20,Z: 20 mm and position to X: 26,Y: -50,Z: 10. Call this part the wheel.   XYZmaker_biplane_tutorial_img167 XYZmaker_biplane_tutorial_img168 XYZmaker_biplane_tutorial_img169 Create a Cylinder and rotate it 90° along the Y axis. In the Properties window change the dimensions to X: 7,Y: 12,Z: 12 mm and position to X: 26,Y: -50,Z: 10. This part will be called the wheel rim.   XYZmaker_biplane_tutorial_img170 XYZmaker_biplane_tutorial_img171 XYZmaker_biplane_tutorial_img172 Create an Egg and rotate it 270° along the X axis, in the Properties window change the dimensions to X: 19,Y: 30,Z: 24 mm and position to X: 26,Y: -50,Z: 10. Call this part the wheel cover.   XYZmaker_biplane_tutorial_img173 XYZmaker_biplane_tutorial_img174 Create a Cube and adjust the dimensions and move it so it is sitting below the wheel cover, check that both parts are sitting as displayed in the image above. The area where these two parts overlap is where they will be cut.   XYZmaker_biplane_tutorial_img175 XYZmaker_biplane_tutorial_img176 XYZmaker_biplane_tutorial_img177 Select the wheel cover, click on the Hole button, select the cube and then click on the Hole button again. After cutting is complete the wheel cover should look like the image above.   XYZmaker_biplane_tutorial_img178 XYZmaker_biplane_tutorial_img179 Create an Egg and in the Properties window change its dimensions to X: 8,Y: 18,Z: 24 mm and position to X: 5,Y: -52,Z: 15. Call this part the landing gear.   XYZmaker_biplane_tutorial_img180 XYZmaker_biplane_tutorial_img181 Select the landing gear and click and drag the arrow above the Z axis to rotate the part 135°.   XYZmaker_biplane_tutorial_img182 Next create the rear wheel, select the wheel and press and hold ctrl then click on the wheel rim. With the two parts selected, click the Clone button to duplicate them.   XYZmaker_biplane_tutorial_img183 In the Properties window change the duplicated part’s dimensions to X: 6,Y: 10,Z: 10 mm and change its position to X: 0,Y: 45,Z: 5. Call this new part the rear wheel.   XYZmaker_biplane_tutorial_img184 XYZmaker_biplane_tutorial_img185 Select the plane body, click on the controller orb’s Z axis line and move the rear wheel so that the plane body and rear wheel just intersect.   XYZmaker_biplane_tutorial_img186 XYZmaker_biplane_tutorial_img187 XYZmaker_biplane_tutorial_img188 Make a Half pie and rotate it 90 ° along the Z axis, then 180° along the X axis.   XYZmaker_biplane_tutorial_img189 In the Properties window change the dimensions to X: 4,Y: 6,Z: 9 mm and position to X: -2,Y: 45,Z: 8.   XYZmaker_biplane_tutorial_img190 XYZmaker_biplane_tutorial_img191 Rotate your screen view so to the front of the plane and select the landing gear, in the Properties window change the position to X: 13,Y: -52,Z: 20.   XYZmaker_biplane_tutorial_img192 XYZmaker_biplane_tutorial_img193 Drag select all of the front right wheel parts including the landing gear, and click the group button to complete the front right wheel.

Tip: When drag selecting parts, to avoid accidentally moving a part, you need to start dragging the mouse from an empty part of the screen.

  XYZmaker_biplane_tutorial_img194 XYZmaker_biplane_tutorial_img195 Select the front right wheel and click on the Mirror button, in the Mirror Properties window click on the Left button to mirror the wheel.   XYZmaker_biplane_tutorial_img196 XYZmaker_biplane_tutorial_img197 Select the Front left wheel and adjust its X position to -19.71.   XYZmaker_biplane_tutorial_img198 XYZmaker_biplane_tutorial_img199 You have finished modeling the byplane, now you can get it ready to print!   XYZmaker_biplane_tutorial_img200 XYZmaker_biplane_tutorial_img201 Once you’re familiar with XYZmaker’s tools and modeling techniques you can try and add more details to your model. For example, you could add more detail to the cockpit and make it look more like a real-life byplane.  

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